
Eldar La guilde Eldar, tout un univers... |
| | | | Auteur | Message |
|---|
Welgan Devilling


   Age : 18 Inscrit le : 01 Mar 2007 Messages : 1932
 | Sujet: Les Majs Sam 22 Sep - 14:23 | |
| Bon bon jai decidé de faire un petit post sur les majs ( certainnes n'etant pas encore completement implante sur le serv ca servira de prevention on va dire )
je ne compte pas traduire hein ^^
Kro Patch 9/19/07 (actuellement en implantation)
les ptits truc principaux :
| Spoiler: | | | ★ Official Patches ★
☆ Common Patches ☆
- Added a new Jonda/Cool Event Corp employee NPC to Alberta.
- Modified the display for Def and MDef on the skill "Sense".
- Corrected a typographical error related to the book reading system.
- Corrected a map issue on the nameless island (nameless_n).
☆ Normal Server ☆
- Corrected an issue where the item "Old Green Box" could not be properly sent through mail.
- Corrected an issue that prevented the President quest from being advanced.
- Started the Autumn Festival event.
☆ Sakray Server ☆
- Episode 12 related fields, quests, monsters, and items have been added.
- Because of episode 12, many Morroc quest NPC's have been moved.
- Some maps related to episode 12 have been changed.
- After the revival of Satan Morroc the quest Dandelion's Request can no longer be completed.
- Added in the Schwarzwald Republic Guild Wars Second Edition War of Emperium system. This area can be accessed within juno in the 9 'o clock direction. WoE:SE will take place Wednesdays 9-11pm, and Saturdays 7-9pm.
- Added in a battle window option to enable or disable WoE specific announcements.
- Corrected an issue that prevented the President quest from being advanced. |
* Les nouvelles woes
| Spoiler: | | | 1. Protection Stones
Within a castle there is one emperium and two protection stones. These protection stones are the first line of defense for a castle, and without them being destroyed, attackers will be unable to enter the interior of the castle. The location of these protection stones are called defensive points. As long as the defensive points and protection stones are defended, the attacker will be unable to approach the emperium.
In addition, the protection stones can be used to summon Guardians. The number of Guardians that can be summoned is proportional to the defence value of the castle. The higher the defense the more Guardians that can be summoned by the protection stones, so invest well in castle defense. If the protection stone is destroyed, after a fixed period of time a defending guild member can repair it. The status of the protection stones can be checked through an NPC within the emperium room.
2. Barriers
The Barriers are the second line of defense in a castle should the protection stones fall. If the protection stones are both destroyed the enemy will then be able to infiltrate the castle, so these Barriers provide additional defense. They act as gates that keep the enemy out.
Within the castle there are 3 barriers which obstruct access at specific points. Protecting these barriers will help to buy some time. If destroyed a barrier cannot be repaired during siege unless the castle changes ownership, so be careful. Repairs on the barriers can only be done by the guild master.
3. Guild Flags
Within a castle there are many flags throughout. Because the barriers restrict movement through the castle, it is necessary to rely on these flags to move through the castle. These flags are called "Link Flags". Near the emperium room there will be a place with several flags. These flags are connected to specific points in the castle that guild members can find useful for moving about. Other flags located within the castle will take you back to the emperium room. Players should try for themselves to see how these flags work. |
Nouveau loading , nouvelles maps , nouveaux bgm
Nouveaux hat *____*
☆ Added New Headgear ☆
- Poporing Hat http://i167.photobucket.com/albums/u121/whoraclez/2007-09-19/item01.gif)
- Poring Party Hat http://i167.photobucket.com/albums/u121/whoraclez/2007-09-19/item02.gif http://i167.photobucket.com/albums/u121/whoraclez/2007-09-19/equip02.gif Kerchief [AKA. Scarf] http://i167.photobucket.com/albums/u121/whoraclez/2007-09-19/equip03.gif Robo Eye (jaimeuuuuuuuuuuuuh) http://i167.photobucket.com/albums/u121/whoraclez/2007-09-19/equip04.gif
Nouveaux equips a la con
| Spoiler: | | | Dark Bashilrium [1] Stone, Freezing, and Stun resistance + 20%. Each refine increases resistance by 2%. Type: Helm (Upper Middle Lower) Defence: 5 Weight: 25 Class: Trans Second Class
Diablos Robe [1] MSP + 150 MDEF + 5 Reduces skill delay by 10% Increases heal effectiveness by 6%. Type: Armor Defence: 6 Weight: 30 Class: Trans Archer, Mage, and Acolyte Classes
Diablos Armor [1] STR + 2 DEX + 1 MHP + 150 Stun and Stone resistance + 5% Type: Armor Defence: 7 Weight: 60 Class: Trans Swrodsman, Merchant, and Thief Classes
Cross Shield STR + 1 Increases damage of Rapid Smiting, and Shield Boomerang by 30% Skill SP cost + 10% Type: Shield Defence: 6 Weight: 200 Min Lvl: 80 Class: Crusader
Book of Charms Volume 1 MDEF + 3 INT + 2 Chance to cause stun to the enemy when taking physical damage. Type: Shield Defence: 2 Weight: 100 Min Level: 70 Class: Trans Mage
Skin of Ventoss [1] MDEF + 2, MHP + 200, FLEE + 10 Type: Garment Defence: 2 Weight: 25 Min Lvl: 60 Classes: All Except Novice
Diablos Manteau [1] MHP + 100. Reduces neutral elemental damage by 5%. Increases physical damage when facing Satan Morroc by 10%. Type: Garment Defence: 5 Weight: 25 Class: Trans Second Class
Diablos Boots [1] Increases Max HP by 10 times base level. Type: Shoes Defence: 4 Weight: 25 Class: Trans Second Class
Librarian Gloves [1] SP + 20. When equipping a book type weapon and the pocket watch accessory, INT + 5, HP + 700, ASPD + 5%. Type: Accessory Defence: 0 Weight: 10 Min Level: 80 Class: Wizard, Sage, Soul Linker
Pocket Watch When equipped with the eyepatch and memorize book, HP and HP Regen + 15%, MATK + 7%. Type: Accessory Defence: 0 Weight: 20 Min Level: 80 Class: Mage Type
Lunatic Brooch [1] When equipped with the Luna Bow, Dex + 1, SP + 50, SP Regen Rate + 10%. Type: Accessory Defence: 0 Weight: 20 Min Level: 65 Class: Archer Type
Medalion (Swordsman Type) ATK + 5%. MATK + 5%. HIT + 10. MHP + 500 MSP + 50 When attacking, chance to stun the enemy. Type: Accessory Defence: 1 Weight: 0 Min Level: 70 Class: Swordsman
Medalion (Thief Type) ATK + 5%. MATK + 5%. FLEE + 10. MHP + 300. MSP + 80. When attacking, chance to poison the enemy. Type: Accessory Defence: 1 Weight: 0 Min Level: 70 Class: Thief
Medalion (Acolyte Type) ATK + 5%. MATK + 5%. MDEF + 6 MHP + 600 When attacking, chance to silence the enemy. Type: Accessory Defence: 1 Weight: 0 Min Level: 70 Class: Acolyte
Medalion (Mage Type) ATK + 5%. MATK + 5%. DEF + 6. MHP + 600 When attacking, chance to stone the enemy. Type: Accessory Defence: 1 Weight: 0 Min Level: 70 Class: Mage
Medalion (Archer Type) ATK + 5%. MATK + 5%. CRIT + 10. MHP + 300. MSP + 80. When attacking, chance to blind the enemy. Type: Accessory Defence: 1 Weight: 0 Min Level: 70 Class: Archer
Medalion (Merchant Type) ATK + 5%. MATK + 5%. ASPD + 10%. MHP + 500. MSP + 50. When attacking, chance to curse the enemy. Type: Accessory Defence: 1 Weight: 0 Min Level: 70 Class: Merchant
Feather of Icarus SP + 50 Dex + 3 Type: Accessory Defence: 0 Weight: 10 Min Level: 70 Class: Sniper
Renown Archer's Scarf SP + 50 Dex + 3 When used in combination with feather of icarus, skill SP cost - 25%. Type: Accessory Defence: 0 Weight: 10 Min Level: 70 Class: Sniper
Cursed Hand[1] Hit + 10. HP Regen + 20%. When attacking there is a 3% chance to autocast Critical Wounds lv 1. Type: Accessory Defence: 0 Weight: 5 Class: All Except Novice
Diablos Ring [1] MHP + 100, MSP + 100. Increases the effectiveness of heal by 5%. Increases physical damage when facing Satan Morroc by 10%. Type: Accessory Defence: 0 Weight: 5 Class: Trans Second Class
Continental Guard Seal [1] MHP + 50 ASPD + 3% Type: Accessory Defence: 0 Weight 5 Min Level: 78 Class: All Except Novice
Rune Charm Stone [1] MSP + 50 Cast Time - 1% Type: Accessory Defence: 0 Weight: 5 Class: All Except novice
Death Medalion [1] CRIT + 5 Type: Accessory Defence: 0 Weight: 5 Class: All Except Novice
Desert Twilight [4] When Desert Twilight and Desert Wind are equipped togeather, SP + 20, MHP + 5%, HIT + 10, and a small chance to activate max attack speed for 7 seconds. Type: Dagger Attack: 50 Weight: 60 WLevel: 2 CLevel: 70 Class: Assassin Cross
Desert Winds [4] When Desert Twilight and Desert Wind are equipped togeather, SP + 20, MHP + 5%, HIT + 10, and a small chance to activate max attack speed for 7 seconds. Type: Dagger Attack: 50 Weight: 60 WLevel: 2 CLevel: 70 Class: Assassin Cross
Tegron [2] If the character is job level 70, chance to activate ATK + 50 for 5 seconds. If refined to +9 or higher, Skill cast time and delay -20%. Type: Two Hand Sword Attack: 250 Weight: 200 WLevel: 4 CLevel: 90 Class: Trans Swordsman Type
Bradit [2] When attacking, there is a chance ot activate CRIT + 100 and ATK + 100 for 15 seconds. When killing an enemy, you recover 100 hp. Type: Two Hand Sword Attack: 250 Weight: 200 WLevel: 4 CLevel: 90 Class: Trans Swordsman Type
Nemesis When attacking, there is a chance to autocast Signum Crusis. Higher refine level increases signum crusis level. When attacking, there is a chance to activate ATK + 50 for 20 seconds. When Attacking, there is a chance to boost damage on demon and dark element monsters by 10%. Type: Mace Attack: 120 Weight: 90 WLevel: 4 CLevel: 60 Class: Acolyte Type
Double Bound [3] When attacking, chance to autocast double strafing of the same level you currently know. Type: Bow Attack: 70 Weight: 90 WLevel: 3 CLevel: 70 Class: Sniper
Ixion's Wings[1] Adds 3 cells knockback to charge arrow. When attacking there is a chance to boost aspd by 7% for 7 seconds. Higher refine boosts the chance of occurance. Type: Bow Attack: 135 Weight: 30 WLevel: 4 CLevel: 70 Class: Sniper
Magic Tactics [2] MATK + 20% INT + 3 SP Regen + 5% Type: Book Attack: 60 Weight: 30 WLevel: 3 CLevel: 60 Class: Priest, Sage, TK Master
Ancient Sorcery [2] MATK + 15% When equipped in combination with Magic Coat, MDEF + 8, MSP + 10%, INT + 4 Type: Book Attack: 30 Weight: 70 WLevel: 3 CLevel: 70 Class: Priest, Sage, TK Master
Gentleman's Staff [1] MATK + 15% DEX + 1 When used in combination with Magician Hat, DEX + 2, INT + 2, SP Regen + 5%. Refine rate increases MATK. Type: Staff Attack: 40 Weight: 50 WLevel: 4 CLevel: 50 Class: Mage, Acolyte, and Soul Linker Type
Release of Wish MATK + 15% INT + 3 Increased recovery skill effect + 5%. When performing a magical attack, there's a chance that for two seconds you'll recover 50SP and 100HP. Type: Staff Attack: 30 Weight: 50 WLevel: 3 CLevel: 50 Class: Mage Type
Holy Wand [1] MATK + 15% Decreases cast time of Holy Light, Turn Undead, and Magnus Exorcismus by 25%. Type: Staff Attack: 50 Weight: 50 WLevel: 4 CLevel: 70 Class: Priest, Monk |
_________________ http://welgan.labrute.fr |
|  | | Furt Fondateur


   Age : 21 Inscrit le : 11 Oct 2006 Messages : 1234 Localisation : Sens Fiche de personnage Nom: Furt Job: paladin lvl:
   (94/99)
 | Sujet: Re: Les Majs Sam 22 Sep - 15:10 | |
| Cross Shield !!! ne veu !! 
ca sera slot, drop par un mvp ??
En fait, sa me fait plus chier qu'autre chose, j'avais le meilleur bouclier pour shield chain, sa sra plus le cas T_T _________________
 |
|  | | Welgan Devilling


   Age : 18 Inscrit le : 01 Mar 2007 Messages : 1932
 | Sujet: Re: Les Majs Mer 7 Nov - 14:38 | |
| Zvant tout chose le qpeeeeeeeeeeeeeeetttttttttt mimic

O joie le battle ground et ses recompenses
Battlegrounds: 1) Tierrea Valley - Outdoor map with two chokepoints and sniping ledges. Players recieve Token of Valor from this battleground. 2) Frebess - Smaller, indoor map but more open battle. Players Recieve Token of Heroism for this battleground. Rewards - The number of Tokens required for each item is listed. If it does not indicate a type of token required, then you can use either type.
armures:
| Spoiler: | | | General's Plate Mail [1] (2376) MHP + 150, MDEF + 2. Adds 2% resistance to demi-human attacks. When equipped in combination with the General's Manteau and Battleground Greaves, adds an additional 3% resistance to demi-human attacks, VIT + 3, MHP+12%, and increases heal and recovery item effectiveness on you by 10%, and when attacking, there is a chance at recovering 6000 HP. Type: Armor Defense: 7 Weight: 0 Required Level: 80 Applicable Jobs: Swordsman, Merchant, Taekwon Type
Elite Engineer's Armor [1] (2377) MHP + 150, MDEF + 2. Adds 2% resistance to demi-human attacks. When equipped in combination with the General's Manteau and Battleground Greaves, adds an additional 3% resistance to demi-human attacks, STR + 3, MHP+12%, boosts mammonite damage by 20%, increases the effectiveness of Heal and Potion Pitcher skills by 10%, and makes the armor indestructible. Type: Armor Defense: 7 Weight: 0 Required Level: 80 Applicable Jobs: Merchant Type
Assassin's Robe [1] (2378) MHP + 150, MDEF + 2. Adds 2% resistance to demi-human attacks. When equipped in combination with the Commander's Manteau and Battleground Greaves, adds an additional 3% resistance to demi-human attacks, AGI + 3, MHP+12%, CRIT + 5, and adds a chance to recover 3000 HP when attacking. Type: Armor Defense: 7 Weight: 0 Required Level: 80 Applicable Jobs: Thief Type
Wolong's Battle Robe [1] (2379) MHP + 150, MDEF + 2. Adds 2% resistance to demi-human attacks. When equipped in combination with the Commander's Manteau and Military Boots, adds an additional 3% resistance to demi-human attacks, INT + 3, MHP+12%, 20% stun resistance, and adds a chance to stone enemies for 10 seconds when receiving physical damage. Type: Armor Defense: 3 Weight: 0 Required Level: 80 Applicable Jobs: Mage Type
Robe of Order [1] (2380) MHP + 150, MDEF + 2. Adds 2% resistance to demi-human attacks. When equipped in combination with the Commander's Manteau and Military Boots, adds an additional 3% resistance to demi-human attacks, INT + 3, MHP+12%, decreases holy light cast time by 50%, improves heal and sanctuary effectiveness by 6%, and adds a chance to stone enemies for 10 seconds when receiving physical damage. Type: Armor Defense: 3 Weight: 0 Required Level: 80 Applicable Jobs: Acolyte Type
Elite Marksman Suit [1] (2381) MHP + 150, MDEF + 2. Adds 2% resistance to demi-human attacks. When equipped in combination with the Commander's Manteau and Military Boots, adds an additional 3% resistance to demi-human attacks, DEX + 3, MHP+12%, decreases received ranged damage by 10%, and reduces skill after-cast delay - 25%. Type: Armor Defense: 3 Weight: 0 Required Level: 80 Applicable Jobs: Archer Type
Elite Shooter's Suit [1] (2382) MHP + 150, MDEF + 2. Adds 2% resistance to demi-human attacks. When equipped in combination with the Officer's Manteau and Battleground Boots, adds an additional 3% resistance to demi-human attacks, DEX + 3, MHP+12%, decreases received ranged damage by 10%, and reduces skill after-cast delay - 25%. Type: Armor Defense: 3 Weight: 0 Required Level: 80 Applicable Jobs: Gunslinger Type
General's Manteau [1] (2538) MHP + 50, MDEF + 1 Adds 1% resistance to demi-human attacks. Type: Garment Defence: 4 Weight: 0 Required Level: 80 Applicable Jobs: Swordsman, Merchant, Thief, Taekwon Kid/Master Type
Commander's Manteau [1] (2539) MHP + 50, MDEF + 1 Adds 1% resistance to demi-human attacks. Type: Garment Defence: 3 Weight: 0 Required Level: 80 Applicable Jobs: Mage, Acolyte, Archer, Soul Linker Type
Officer's Manteau [1] (2538) MHP + 50, MDEF + 1 Adds 1% resistance to demi-human attacks. Type: Garment Defence: 3 Weight: 0 Required Level: 80 Applicable Jobs: Gunslinger Type
General's Greaves [1] (2435) MHP + 100, MDEF + 1. Adds 1% resistance to demi-human attacks. Type: Shoes Defense: 4 Weight: 0 Required Level: 80 Applicable Jobs: Swordsman, Merchant, Thief, Taekwon Kid/Master Type
Military Boots [1] (3436) MHP + 100, MDEF + 1. Adds 1% resistance to demi-human attacks. Type: Shoes Defense: 3 Weight: 0 Required Level: 80 Applicable Jobs: Mage, Acolyte, Archer, Soul Linker Type
Battleground Boots [1] (3437) MHP + 100, MDEF + 1. Adds 1% resistance to demi-human attacks. Type: Shoes Defense: 3 Weight: 0 Required Level: 80 Applicable Jobs: Gunslinger Type |
Dernière édition par le Mer 7 Nov - 15:06, édité 1 fois |
|  | | Welgan Devilling


   Age : 18 Inscrit le : 01 Mar 2007 Messages : 1932
 | Sujet: Re: Les Majs Mer 7 Nov - 14:55 | |
| oblige de douple post pour les armes
| Spoiler: | | | [Daggers]
Assassin Dagger (100 Valor) STR + 1 AGI + 1 Increases physical attack against demi-human opponents by 75%. Adds 20% defense bypassing on demi-human opponents. When equipped by a Ninja, adds MATK + 15%. Indestructable. Type: Dagger Attack: 120 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Novice Type, Swordsman Type, Archer Type, Merchant Type, Thief Type, Soul Linker, Ninja
Assassin Dagger (100 Heroism) STR + 1 AGI + 1 Increases physical attack against demi-human opponents by 75%. When attacking, there is a chance that for 6 seconds, the weapon will be endowed with occult impaction/icepick effect. When equipped by a Ninja, adds MATK + 15%. Indestructable. Type: Dagger Attack: 120 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Novice Type, Swordsman Type, Archer Type, Merchant Type, Thief Type, Soul Linker, Ninja
[One Handed Swords]
Gladiator Blade (100 Heroism) STR + 1 DEX + 1 Increases physical attack against demi-human opponents by 75%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: One-Hand Sword Attack: 115 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Novice Type, Swordsman Type, Merchant Type, Thief Type, Ninja
Gladiator Blade (100 Valor) STR + 1 DEX + 1 MATK + 10% Increases physical attack against demi-human opponents by 75%. Indestructable. Type: One-Hand Sword Attack: 115 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Novice Type, Swordsman Type, Merchant Type, Thief Type, Ninja
[Two-Handed Sword]
Assaulter's Katzbalger (100 Valor) STR + 2 Increases physical attack against demi-human opponents by 55%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Two-Hand Sword Attack: 200 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Swordsman Type
Assaulter's Katzbalger (100 Heroism) CRIT + 20 Increases physical attack against demi-human opponents by 55%. Increases critical damage by 20%. Indestructable. Type: Two-Hand Sword Attack: 200 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Swordsman Type
[One-Handed Spear]
Assaulter's Spear (100 Valor) STR +2 Increases physical attack against demi-human opponents by 95%. Adds 20% defense bypassing on demi-human opponents. If equipped on a Crusader or Paladin, increases attack speed by 20%. Indestructable. Type: One-Hand Sword Attack: 60 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Swordsman Type
[Two-Handed Spear]
Assaulter's Lance (100 Heroism) STR +2 Increases physical attack against demi-human opponents by 25%. Completely disregards defense on demi-human opponents. Indestructable. Type: Two-Hand Spear Attack: 160 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Swordsman Type
[Two-Handed Axe]
Elite Soldier's Battle Axe (100 Heroism) STR + 3 Increases physical attack against demi-human opponents by 55%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Two-Hand Axe Attack: 200 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Swordsman Type, Merchant Type
Elite Soldier's Battle Axe (100 Valor) STR + 3 Increases physical attack against demi-human opponents by 55%. When attacking, chance to activate 100% chance to destroy the opponents armor for 3 seconds. Indestructable. Type: Two-Hand Axe Attack: 200 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Swordsman Type, Merchant Type
[Mace]
Millitant Morning Star (100 Heroism) STR + 1 DEX + 1 Increases physical attack against demi-human opponents by 75%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Mace Attack: 105 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Novice Type, Swordsman Type, Merchant Type, Merchant Type, Acolyte Type
Millitant Morning Star (100 Valor) STR + 1 DEX + 1 Increases physical attack against demi-human opponents by 75%. When attacking there is a chance to activate for 6 seconds a 50% chance to stun the opponent. Indestructable. Type: Mace Attack: 105 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Novice Type, Swordsman Type, Merchant Type, Merchant Type, Acolyte Type
[Katar]
Mass Murder Katar (100 Valor) STR + 1 DEX + 1 LUK + 1 Increases physical attack against demi-human opponents by 70%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Katar Attack: 130 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Assassin, Assassin Cross
Mass Murder Katar (100 Heroism) STR + 1 DEX + 1 LUK + 1 Increases physical attack against demi-human opponents by 70%. Increases critical damage by 20%. Attac speed + 5%. Indestructable. Type: Katar Attack: 130 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Assassin, Assassin Cross
[Book]
Decendant Strategy (100 Valor) STR + 1 INT + 2 MATK + 15% Increases physical attack against demi-human opponents by 75%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Book Attack: 90 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Priest, Sage, and Taekwon Master
Decendant Strategy (100 Heroism) STR + 1 INT + 2 MATK + 15% Increases physical attack against demi-human opponents by 75%. Adds 25% magic defense bypassing on demi-human opponents. Indestructable. Type: Book Attack: 90 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Priest, Sage, and Taekwon Master
[Bow]
Battle Crossbow (100 Heroism) DEX + 2 Increases physical attack against demi-human opponents by 55%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Bow Attack: 100 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Thief, Archer
Battle Crossbow (100 Valor) DEX + 2 INT + 10 Increases physical attack against demi-human opponents by 55%. Indestructable. Type: Bow Attack: 100 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Thief, Archer
[Knuckle]
Champion's Battle Fist (100 Heroism) STR + 2 INT + 1 Increases physical attack against demi-human opponents by 95%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Bow Attack: 30 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Priest, Monk
Champion's Battle Fist (100 Valor) STR + 2 INT + 1 Increases physical attack against demi-human opponents by 95%. Decreases cast time on "Guillotine Fist" by 25%. When attacking, there is a chance to activate for 6 seconds an effect that completely negates the cast time on Guillotine Fist. Indestructable. Type: Bow Attack: 30 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Priest, Monk
[One Handed Staff]
Wolong's Magic Staff (100 Valor) INT + 4 DEX + 3 MATK + 15% Adds 25% magic defense bypassing on demi-human opponents. Adds a 5% chance to stun opponents with your magic. Indestructable. Type: Rod Attack: 70 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Mage Type, Acolyte Type, Soul Linker
Wolong's Battle Staff (100 Heroism) INT + 3 DEX + 3 MATK + 15% Increases magic damage against demi-human opponents by 15%. Adds a 5% chance to stun opponents with your magic. Indestructable. Type: Rod Attack: 70 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Mage Type, Acolyte Type, Soul Linker
Mighty Recovery Staff (100 Valor) MATK + 15% Increases your Heal and Sanctuary skill effectiveness by 14%. You recover 5SP every 10 seconds. Indestructable. Type: Rod Attack: 70 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Mage Type, Acolyte Type, Soul Linker
Speedy Recovery Staff (100 Heroism) INT + 3 DEX + 2 MATK + 15% Decreases the aftercast delay on all skills by 15%. You recover 5SP every 10 seconds. Indestructable. Type: Rod Attack: 70 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Mage Type, Acolyte Type, Soul Linker
[Instrument]
Battleground Guitar (100 Heroism) DEX + 2 Increases physical attack against demi-human opponents by 95%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Instrument Attack: 50 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Bard
Battleground Guitar (100 Valor) DEX + 2 Increases physical attack against demi-human opponents by 95%. Increases "Arrow Vulcan" damage by 20%. Indestructable. Type: Instrument Attack: 50 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Bard
[Whip]
Battle Lariat (100 Heroism) DEX + 2 Increases physical attack against demi-human opponents by 95%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Whip Attack: 50 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Dancer
Battle Lariat (100 Heroism) DEX + 2 Increases physical attack against demi-human opponents by 95%. Increases "Arrow Vulcan" damage by 20%. Indestructable. Type: Whip Attack: 50 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Dancer
[Handgun]
Soldier Handgun (100 Heroism) DEX + 2, HIT - 10 Increases physical attack against demi-human opponents by 55%. Adds 20% defense bypassing on demi-human opponents. When attacking, there is a chance that for 3 seconds your attack power will increase by 100%. Indestructable. Type: Revolver Attack: 70 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Gunslinger
[Rifle]
Soldier Rifle (100 Valor) DEX + 2 HIT + 10 CRIT + 10 Increases physical attack against demi-human opponents by 75%. Adds 20% defense bypassing on demi-human opponents. Decreases the cast time on Tracking by 25%. Indestructable. Type: Rifle Attack: 50 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Gunslinger
[Gatling Gun]
Soldier Gatling Gun (100 Heroism) DEX + 2 Increases physical attack against demi-human opponents by 35%. Adds 20% defense bypassing on demi-human opponents. When attacking, there is a chance that for 6 seconds you gain +80 atk, but drains 120hp/second. Indestructable. Type: Gatling Gun Attack: 80 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Gunslinger
[Shotgun]
Soldier Shotgun (100 Valor) DEX + 2 Splash Attack Increases physical attack against demi-human opponents by 55%. Adds 20% defense bypassing on demi-human opponents. When attacking, there is a chance that for 6 seconds you gain +100 atk, but drains 100hp/second. Indestructable. Type: Shotgun Attack: 100 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Gunslinger
[Shotgun]
Soldier Grenade Launcher (100 Valor) DEX + 2 Increases physical attack against demi-human opponents by 35%. Adds 20% defense bypassing on demi-human opponents. When attacking, there is a chance that for 9 seconds you gain +300 atk, but drains 120hp/second. Indestructable. Type: Shotgun Attack: 300 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Gunslinger
[Huuma Shuriken]
Huuma Battleground Shuriken (100 Heroism) STR + 2 DEX + 1 Increases physical attack against demi-human opponents by 95%. Adds 20% defense bypassing on demi-human opponents. Indestructable. Type: Huuma Shuriken Attack: 55 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Ninja
Huuma Battleground Shuriken (100 Valor) STR + 2 DEX + 1 Increases physical attack against demi-human opponents by 95%. When attacking, there is a chance that for 10 seconds, your attack power with Throw Huuma Shuriken and Final Strike is increased by 100%. Indestructable. Type: Huuma Shuriken Attack: 55 Weight: 0 Weapon Level: 3 Required Level: 80 Required Jobs: Ninja |
_________________ http://welgan.labrute.fr |
|  | | Kenpaichi Devilling


   Age : 23 Inscrit le : 17 Oct 2006 Messages : 1203 Localisation : Lyon *o*
 | Sujet: Re: Les Majs Mer 7 Nov - 18:34 | |
| Des équipement pour Taekwon O_O Comment on fais pour les avoirs ? A partir de quand ? _________________

Contre toute forme de faction !! |
|  | | Dante Angeling


   Age : 17 Inscrit le : 13 Oct 2006 Messages : 690
 | Sujet: Re: Les Majs Mer 7 Nov - 20:35 | |
| Han la battle crossbow s'est un truc énorme !!!!! Il sa fait comment ou se droppe comment *_* , sa va remettre en compte mon build sniper je dis . _________________ If nothing is nothing then nothing is something ^^ . DEVIL NEVER CRY
 |
|  | | Welgan Devilling


   Age : 18 Inscrit le : 01 Mar 2007 Messages : 1932
 | Sujet: Re: Les Majs Mer 7 Nov - 21:14 | |
| ca va se drop au battleground , des sortes de map pvp geante ou tu recupere des valos et honor points _________________ http://welgan.labrute.fr |
|  | | |
| Page 1 sur 1 |
| | Permission de ce forum: | Vous ne pouvez pas répondre aux sujets dans ce forum
| |
| |
| |
|